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Wiggle

An advanced lean-peek variant that rapidly shifts side to side to stay unpredictable under fire.

The wiggle is the shortest chapter in this guide as it's not a new mechanic but rather just the circular movement you already know with leans layered on top. It's the same idea behind jiggle peeking.

Leaning Into Your Own Movement

The rule is simple: lean the same direction you're already moving, and flip the lean the instant your circle sends you the other way. Ideally you should be leaning immediately after you press your direction key. So start moving right, then lean right. The moment that circular movement carries you back left, lean left immediately. Keep that rhythm going continuously and the lean rides on top of your circle strafe instead of replacing it.

Enemy
Player
Same wiggle, two POVs. Your own movement always feels smaller and slower than it looks to the enemy, which is exactly why it's so hard for them to track.

Why It Works

Done right, a wiggle moves you across the enemy's screen much faster than it feels like you're moving on your own. This makes you significantly harder to aim at and track than a standard lean or a plain strafe.

When to Wiggle

Use it any time you're out in the open and actively shooting (both when ADS'd or point firing). It isn't a peek by itself but rather how you move once you're already committed to a fight.

Remember: the wiggle is just your circle strafe with leans riding on top of it, timed to match whichever direction you're already moving. Save it for the moments you're exposed and shooting, and it turns you into a far harder target than your own screen makes it feel like you are.